
Orbitals
Generate a Minecraft server plugin or datapack implementing the "Wemmbus Orbital Strike Fishing Rod" exactly as specified. Choose one platform (state which)...
01—FreepaperServer1.21.10mod
Orbitals - Wemmbus Orbital Strike Fishing Rod
Overview
Orbitals adds a powerful fishing rod that calls down devastating TNT strikes from above! Choose between two explosive modes: NUKE for a massive orbital bombardment or STAB for a precision vertical tunnel to bedrock.
Features
- NUKE Mode: Drops multiple rings of TNT from the sky in a devastating orbital strike pattern
- STAB Mode: Creates a vertical TNT tunnel straight down to bedrock
- Dual-mode system: Toggle between modes with sneak + right-click
- Custom durability system: Each strike costs durability (64 for nuke, 8 for stab)
- Cooldowns: Prevents spam (45s for nuke, 6s for stab)
- Preview system: See where your strike will land before firing
- Knockback effects: Players get launched away from explosions
How to Use
Getting the Rod
Admins can give players the rod with:
/orbital give <player>- Give the rod (default nuke mode)/orbital give <player> stab- Give the rod in stab mode
Firing Strikes
- Hold the Orbital Strike Fishing Rod
- Right-click to fire a strike at your target location
- Sneak + Right-click to toggle between NUKE and STAB modes
Preview Mode
/orbital preview- See a preview of where TNT will land- Use the command again to clear the preview
Admin Commands
/orbital reload- Reload the configuration/orbital unlock <player> <nuke|stab>- Unlock a mode for a player/orbitalgive <player> [mode]- Quick give command
Tips & Tricks
- Use NUKE mode for clearing large areas or bases
- Use STAB mode for mining straight down or creating quick escape tunnels
- Preview your strike before firing in populated areas
- The rod works through walls - target blocks you can see!
- Nether strikes are automatically height-limited for safety
Known Limitations
- Large strikes may cause temporary server lag on lower-end hardware
- Preview particles may flicker on some clients
- TNT count is capped per strike to prevent server overload