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AE2 and TR compatibility

I am using AE2 [15.4.10] on forge [1.20.1] with Tech Reborn [5.8.14] using the connector mod [1.0.0 beta.47]. As AE2 is forge and TR is fabric, they use...

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neoforgeBoth1.20.1mod

AE2 and TR compatibility

  • Adds a Forge 1.20.1 compatibility layer so Applied Energistics 2 buses and pattern providers can see Tech Reborn machines that are running through Connector.
  • The mod attaches Forge item and fluid capabilities to Tech Reborn/RebornCore block entities by reflecting into Fabric’s transfer API at runtime. When Fabric API/Connector is present, AE2’s import/export/storage buses and interfaces can push or pull items and fluids as if the machines were native Forge inventories.
  • Requirements: Applied Energistics 2 (15.4.10), Tech Reborn (5.8.14) with RebornCore, Connector with Fabric API, and Forge 47.x for Minecraft 1.20.1.
  • Behavior is side-aware; the bridge respects sided storage exposed by Fabric transfer lookups. If no Fabric storage is exposed or Fabric API is absent, the capability simply isn’t provided.
  • Fluid amounts are converted between Fabric’s droplet units and Forge millibuckets; volumes follow Fabric’s 81 droplets per mB convention.
  • The mod id is ae2andtrcompatibility; drop the built jar into mods alongside the dependencies to enable the bridge.