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Cobbleraid Remix

PROJECT: Server-side Fabric Mod (MC 1.21.1) NAME: Cobblemon: Astral Raids DEPS: Fabric API, Cobblemon (v1.7+), LuckPerms API. GOAL: Co-op Raid system....

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cobblemon-fabricServer1.21.1mod

Cobblemon: Astral Raids now runs fully co-op with visible raid anchors and live-config commands.

  • Configs regenerate in config/AstralRaids/: main.yml adds lobby length, max party size, legendary danger threshold, and beam toggles; tiers.yml and rewards.yml drive tier colors, bosses, and loot; spawning.yml scales attempts by online players with biome multipliers and surface-only placement. Daily limits still honor astralraids.limit.<group> and persist to limits.json.
  • New admin commands (astralraids.admin): /astralraid spawn <tier> [x y z] drops a raid at the spot; /astralraid reload hot-reloads all YAML files without restart.
  • Raids render as glowing amethyst BlockDisplay beacons (identity transform, 1.5x scale) with tier-colored particle beams plus end-rod spirals, and they auto-expire after 30 minutes or configured despawn.
  • Right-clicking starts a 60s lobby broadcast; other players can join up to the configured cap. Legendary raids warn if fewer than the recommended players join.
  • Starting triggers a multi-battle attempt against a scaled Cobblemon boss (levels 100–120 supported, HP scales with party size, optional mega stone, uncatchable flag respected). Rewards (items/commands/economy) are granted to every participant on victory and daily usage is recorded per LuckPerms limit group.
  • Stability: graceful LuckPerms absence handling, cleanup of stray displays/blocks, and smart fallbacks for battle start failures or missing economy bridges.