
Eelement
Create a FULL Minecraft mod compatible with Minecraft 1.21. Mod type: - Full Minecraft mod (NOT a plugin) - Multiplayer compatible - Persistent per-player...
00—fabricServer1.21mod
Eelement is a server-side Fabric mod for Minecraft 1.21.x that gives every player an elemental attunement and a persistent energy meter. The mod ID is eelement, the jar to drop onto a server is build/libs/eelement-1.0.0.jar, and it runs on dedicated or integrated servers (no client install required).
Key features
- Each player is attuned to one element (fire/water/earth/air). New players default to fire with a small starting charge.
- Elemental energy is saved per player using world persistent data. Breaking blocks adds 1 energy, killing mobs adds 6 energy, and energy caps at 100.
- Use
/eelement infoto check attunement and energy. Operators can boost energy with/eelement grant <amount>(self) or/eelement gift <player> <amount>. - Switch attunement with
/eelement attune <fire|water|earth|air>; swapping resets stored energy. - Spend 15 energy with
/eelement surgeto gain a 30-second boon based on your element:- Fire: Strength I + Fire Resistance
- Water: Dolphin's Grace + Water Breathing
- Earth: Resistance I + Absorption II
- Air: Speed II + Jump Boost II
Notes and suggestions
- Energy gain is intentionally simple (breaks and kills). Extend the award rules in
com.eelement.EelementModif you want more sources. - No cooldown beyond energy cost; adjust
SURGE_COSTandSURGE_DURATION_TICKSinEelementModto tune balance. - Attuning clears stored energy to prevent free re-rolls. Remove the reset flag in
setAttunementif you want players to retain their charge when swapping.
Server Validation
✅ Server validation passed - The mod was tested on a real Minecraft server and loaded successfully.