
PROMPT 1 — BASE MOD
Create a Minecraft Java mod (Fabric, 1.20.4+). Single-player/LAN only. No plugins. Persistent data. GUI-driven gameplay. Replicate OP Prison gameplay similar...
00—fabricClient1.20.4mod
What was built
- A client-side Fabric 1.20.4 mod,
PROMPT 1 — BASE MOD, that recreates an offline OP Prison loop for single-player or LAN worlds. - HUD overlay shows tokens, gems, rank/prestige, active mine progress, and auto-mine status.
- Persistent profile stored in the Fabric config directory so balances, ranks, mine states, and upgrades survive sessions.
How it works & how to use it
- Press
Gto open the Prison Hub with quick links to mines, upgrades, and rank/prestige menus. - Mines A–F unlock as you rank up; each mine tracks remaining blocks and auto-resets after depletion.
- Mining any block while a mine is selected pays tokens (with variance, fortune, sell, and prestige boosts) and small gem drops. Auto-mine ticks while unpaused if enabled.
- Upgrades: Fortune and Speed cost tokens; Sell multiplier costs gems and stacks with prestige. Rank up consumes tokens; reaching the top rank allows prestige for a reset plus a scaling bonus.
- “Reset Active Mine” refills the current mine immediately; auto-mine can be toggled from the hub.
Notes and limitations
- Progress is tracked locally and is client-authoritative; it does not sync to servers beyond LAN play with the mod installed.
- The system awards currency on client-side mining events without altering real block drops; it is designed for offline progression rather than server economies.