PROMPT 1 — BASE MOD banner
PROMPT 1 — BASE MOD icon

PROMPT 1 — BASE MOD

Create a Minecraft Java mod (Fabric, 1.20.4+). Single-player/LAN only. No plugins. Persistent data. GUI-driven gameplay. Replicate OP Prison gameplay similar...

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fabricClient1.20.4mod

What was built

  • A client-side Fabric 1.20.4 mod, PROMPT 1 — BASE MOD, that recreates an offline OP Prison loop for single-player or LAN worlds.
  • HUD overlay shows tokens, gems, rank/prestige, active mine progress, and auto-mine status.
  • Persistent profile stored in the Fabric config directory so balances, ranks, mine states, and upgrades survive sessions.

How it works & how to use it

  • Press G to open the Prison Hub with quick links to mines, upgrades, and rank/prestige menus.
  • Mines A–F unlock as you rank up; each mine tracks remaining blocks and auto-resets after depletion.
  • Mining any block while a mine is selected pays tokens (with variance, fortune, sell, and prestige boosts) and small gem drops. Auto-mine ticks while unpaused if enabled.
  • Upgrades: Fortune and Speed cost tokens; Sell multiplier costs gems and stacks with prestige. Rank up consumes tokens; reaching the top rank allows prestige for a reset plus a scaling bonus.
  • “Reset Active Mine” refills the current mine immediately; auto-mine can be toggled from the hub.

Notes and limitations

  • Progress is tracked locally and is client-authoritative; it does not sync to servers beyond LAN play with the mod installed.
  • The system awards currency on client-side mining events without altering real block drops; it is designed for offline progression rather than server economies.