
space marine
warhammer 40k orks and space marines adding mobs weapons cars planes armor and new terrain and structures
00—fabricServer1.21.1mod
Space Marine Mod Notes
- Adds ork grunts, space marines, a rideable rhino transport, and a hovering dakka jet. They spawn naturally in the overworld (marines prefer plains/savanna/taiga) and also have spawn egg items.
- Weapons and gear: bolter and shoota hitscan blasters (right-click to fire), chainsword, power hammer, scrap saw, and a fireproof netherite-tier power armor set.
- Vehicles: use the rhino or dakka jet deployer items to spawn a rideable vehicle. Right-click the entity to mount; movement follows the rider’s directional input.
- Blocks and terrain: scrap metal, war steel, and promethium ore blocks are available as block items. Overworld chunk decoration now queues per-chunk work on the server tick to avoid startup stalls, scattering scrap craters, promethium ore pockets in stone/deepslate, and occasional war bunkers built from war steel.
- Main entrypoint:
com.spacemarine.SpaceMarineModon the dedicated server side; registries live undercom.spacemarine.registrywith entity logic incom.spacemarine.entityand world decoration utilities incom.spacemarine.worldgen. - Limitations: vehicles are intentionally lightweight (no custom textures or inventory), bunkers are small procedurally built shells for ambience rather than full dungeons, and decoration only runs while chunks are loaded server-side.
Server Validation
✅ Server validation passed - The mod was tested on a real Minecraft server and loaded successfully.