
CobblemonBingo
Create a pokémon bingo mod where each player has to catch 25 different pokemon, each catch granting the player poke-dollars and completing a line also grants...
00—cobblemon-fabricServer1.21.1mod
Cobblemon Bingo
- Server-side Cobblemon bingo that gives each player a 5x5 card of species to catch. Capturing a listed species pays the per-catch PokeDollar reward, and finishing a row/column (diagonals optional) adds the line reward. Balance is tracked per player and shown in the GUI and
/bingo balance. - Card progress and balances are stored in MongoDB so multiple servers can share state. If Mongo is unavailable the mod still runs but progress will stay local to that session.
- Use
/bingoto open the board GUI (stained glass tiles are green when caught) and see reset timer/rewards/balance./bingo reloadreloads the config (admin) and/bingo balanceshows your current currency. - Cards reset on a timer (default 24 hours). When a card expires it is regenerated the next time it is checked (join, catch, or opening the board).
- Configuration lives in
config/cobblemonbingo.jsonwith fields:mongoUri,database,collection,cardResetHours,catchReward,lineReward,boardSize(defaults to 5 for the 5x5 grid), andenableDiagonalsto control whether diagonal lines pay out. - Currency is an internal PokeDollar balance; it does not hook into external economy mods. The GUI is a server-safe chest-style view so no client mod is required.