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Cobblemon Spawners

Cobblemon mod: DNA Tag records a Pokémon’s species/form. Insert tag into Poké Spawner block to spawn it. Includes spawn rate controls, caps, level min/max,...

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cobblemon-neoforgeBoth1.21.1mod

Cobblemon Spawners

  • DNA Tag: Craftable via paper + glass pane + iron nuggets. Use it on a Cobblemon in the world to record its species, form/aspects, and shiny flag. The tag is renamed for the captured species and shows its data in the tooltip.
  • Poke Spawner block: Craftable with iron, redstone, glass panes, and a dispenser. Place it, then right-click with a filled DNA Tag to load it. Sneak + empty hand removes the stored tag. Sneak + empty hand also toggles the “force shiny” mode for quick overrides.
  • Spawning behavior: When powered (or always on if redstone is disabled) and a player is within the activation range, the spawner creates Cobblemon nearby using the stored DNA. Spawns are marked so the block enforces the cap only on its own Pokémon. Default values: 200 tick interval, cap of 4, level range 5–30, activation range 16 blocks, 2% shiny chance (overridden by force shiny).
  • Configuration commands (use while looking at a Poke Spawner): /cspawner info, /cspawner set interval <ticks>, /cspawner set cap <amount>, /cspawner set levels <min> <max>, /cspawner set range <blocks>, /cspawner shiny chance <0-1>, /cspawner shiny force <true|false>, /cspawner redstone <true|false>.
  • Notes/limits: There is no GUI; configuration is via the commands above and the sneak interaction for forcing shiny. Spawns appear within a small radius around the block and are persistent; removing excess Pokémon or changing caps is manual.