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Dante's inferno

Create a Dante-inspired Nether Hell: circles reflecting sins, judgment, and hostile realms; upon death, descend through torment layers; each layer mirrors...

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neoforgeServer1.21.1mod

Dante's Inferno is a server-only NeoForge 1.21.1 plugin that turns every death into a deeper descent through nine infernal circles. The mod reads player stats and inventory to judge dominant sins (greed, wrath, treachery, and more), then scales each layer’s punishment accordingly.

Key behaviors

  • Each death queues the next circle; on respawn you are pulled to a safe-but-harsh nether anchor for that layer.
  • Circles carry themed effects and spawn a vanilla “judge” mob; the harsher your related sin score, the stronger the effect and boss.
  • Messages explain your circle, its sin, and the sin score that triggered it so players feel the judgment loop.
  • Progress persists across deaths; reaching circle nine keeps you in treachery until an admin resets you.

Commands

  • /inferno status (anyone): shows your current circle, total descents, and a sin score breakdown.
  • /inferno status <player> (ops): inspect another player.
  • /inferno reset <player> (ops): clear a player’s inferno progress and sin snapshot.

Implementation notes & limits

  • Uses only vanilla mobs/effects and keeps all logic server-side; no custom registries or client hooks are required.
  • Nether is preferred; if unavailable, you stay in the current dimension but still receive the circle effects and judge.
  • Safe spawn search tries nearby columns around your anchor, but hostile terrain can still make layers dangerous by design.

Server Validation

Server validation passed - The mod was tested on a real Minecraft server and loaded successfully.