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elementals

Create a modpack: five elemental weapons (fire, water, wind, earth, lightning) with 3 abilities each; five elemental bosses (fire, water, wind, earth,...

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fabricServer1.21.1mod

Elementals Mod Overview

  • Five elemental weapons (Fire, Water, Wind, Earth, Lightning) with three swap-able abilities each. Sneak + right-click cycles the active ability; regular use casts it. Cooldowns are applied server-side.
  • Elemental abilities include dashes, knockbacks, healing tides, lightning strikes, arrow storms, flame bursts, earth slams, and more thematic effects tuned for quick server play.
  • Five elemental bosses with boss bars and themed attack cycles. Each boss auto-picks one of three signature attacks (ranged volleys, area control, mobility bursts, or self-buffs) when engaged.
  • Spawn items and bosses via /elementals commands: /elementals give <player> <element> supplies the matching weapon; /elementals boss <element> summons that boss at your location.
  • Spawn eggs for each boss sit in the spawn eggs tab for creative access; weapons appear in the combat tab.
  • Mod id: elementals; server-side entrypoint initializes items, bosses, and the helper command.

Notes and Tips

  • Weapon ability selection is remembered per player per element (not per individual item stack).
  • Some abilities place fire or apply knockback; use in safe areas to avoid collateral damage.
  • Bosses are tuned for small-group fights; they do not currently have custom loot or spawn rules beyond commands/eggs.

Server Validation

Server validation passed - The mod was tested on a real Minecraft server and loaded successfully.