
elementals
Create a modpack: five elemental weapons (fire, water, wind, earth, lightning) with 3 abilities each; five elemental bosses (fire, water, wind, earth,...
00—fabricServer1.21.1mod
Elementals Mod Overview
- Five elemental weapons (Fire, Water, Wind, Earth, Lightning) with three swap-able abilities each. Sneak + right-click cycles the active ability; regular use casts it. Cooldowns are applied server-side.
- Elemental abilities include dashes, knockbacks, healing tides, lightning strikes, arrow storms, flame bursts, earth slams, and more thematic effects tuned for quick server play.
- Five elemental bosses with boss bars and themed attack cycles. Each boss auto-picks one of three signature attacks (ranged volleys, area control, mobility bursts, or self-buffs) when engaged.
- Spawn items and bosses via
/elementalscommands:/elementals give <player> <element>supplies the matching weapon;/elementals boss <element>summons that boss at your location. - Spawn eggs for each boss sit in the spawn eggs tab for creative access; weapons appear in the combat tab.
- Mod id:
elementals; server-side entrypoint initializes items, bosses, and the helper command.
Notes and Tips
- Weapon ability selection is remembered per player per element (not per individual item stack).
- Some abilities place fire or apply knockback; use in safe areas to avoid collateral damage.
- Bosses are tuned for small-group fights; they do not currently have custom loot or spawn rules beyond commands/eggs.
Server Validation
✅ Server validation passed - The mod was tested on a real Minecraft server and loaded successfully.