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Fabric mod for Minecraft 1.20.1: "HeartBond". Players can form close bonds by holding hands (right-click interaction), triggering heart particles, stamina...

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cobblemon-fabricServer1.20.1mod

What’s included

  • HeartBond server mechanics for Everyon: offer to hold hands by right-clicking another player with an empty hand, requiring consent via emote-themed commands before a bond forms.
  • Active bonds grant short, continuously refreshed Speed and Haste while partners stay within about 4.5 blocks. Hearts emit regularly; privacy mode keeps those particles visible only to the pair.
  • Light stamina drain (exhaustion) is applied while close together. Moving apart for too long ends the bond, and disconnects also release it.

Commands and flow

  • /heartbond emote accept|decline [player]: answer a pending hand offer (requests expire after ~40s).
  • /heartbond privacy [on|off]: toggle private mode for the current bond (also available as a simple toggle with no argument).
  • /heartbond leave: end the current bond voluntarily.
  • /heartbond status: check whether you’re bonded, with whom, and whether privacy is active.

Important details

  • Bonds only start from an empty-hand right-click; if either player is already bonded, new requests are blocked.
  • Buffs reapply silently (no effect particles) while close; hearts are sent privately when privacy is on and broadcast otherwise.
  • Built against Minecraft 1.20.1, Fabric Loader 0.15.11, Fabric API 0.92.6+1.20.1, and Cobblemon 1.5.2+1.20.1 (the latest Cobblemon build available for this Minecraft version). The features themselves do not require Cobblemon-specific gameplay.

Known limitations / future ideas

  • Only one bond per player at a time; parallel pairs aren’t supported.
  • No client-side visuals beyond vanilla hearts; all cues are chat/actionbar messages and potion icons.
  • Privacy currently scopes heart particles and messaging; broader server-side visibility rules (e.g., hiding status from observers) could be added if desired.