One hit sword
Add a sword: on hit execute kill sequence; deal max damage; run /kill on target; set target maxHealth to 0; set target health to 0; trigger death event on...
00—fabricServer1.21.1mod
One hit sword mod
- Adds a server-side item
one_hit_swordthat appears in the combat tab; you can also/give @s onehitsword:one_hit_sword. - Striking any living target starts a kill sequence: deals maximum out-of-world damage, drops the target 10,000 blocks downward, zeros max health and current health, and repeats lethal damage every tick for 100 ticks.
- The sequence finishes by issuing
/killon the target and forcibly removing the entity, so deaths are guaranteed even against normally immune entities. - Designed for dedicated servers on 1.21.1 with Fabric Loader/Fabric API.
Notes and limitations:
- Once an entity is removed by Minecraft itself, further tick damage cannot apply; the handler still cleans up and issues the kill command.
- The sword uses netherite stats for durability/attributes; adjust via datapack or item settings if you want different handling.
Server Validation
✅ Server validation passed - The mod was tested on a real Minecraft server and loaded successfully.