
PhantomFusion
a sidemod that adds special commands for ops/admins that do specific things... the commands i want are "/fuse poke1" , "/fuse poke2" , what those do is set...
00—Freepixelmon-neoforgeServer1.21.1mod
PhantomFusion
Overview
PhantomFusion lets server admins create special fusion machines where players can combine two Pokemon into a new one! Set up fusion machines around your world and let players discover exciting new Pokemon combinations.
Features
- Create fusion machines at any location using admin commands
- Players interact with machines by right-clicking with a Blaze Rod
- Visual menu shows which slots are filled (red = empty, green = filled)
- Configurable fusion recipes - decide which Pokemon can fuse and what they create
- Single-player sessions - only one person can use a machine at a time
- Timeout protection - Pokemon return to the player if fusion isn't completed in time
How to Use
For Admins (Setting Up Machines):
- Stand where you want the first Pokemon position and run
/fuse poke1 - Stand where you want the machine and run
/fuse machinecreate - The fusion machine is now ready! Players can right-click it with a Blaze Rod to use
For Players:
- Find a fusion machine and right-click it while holding a Blaze Rod
- You'll see a menu with two red glass panes - click one to add a Pokemon
- Type a number 1-6 to pick which party slot Pokemon to add
- Add Pokemon to both slots (they'll turn green when filled)
- Click the middle button to fuse them!
- Open the machine again to claim your new fused Pokemon
Configuring Fusion Recipes:
Edit config/phantomfusion_recipes.json on your server to add custom fusion combinations. Each recipe has:
pokemon1: First Pokemon species namepokemon2: Second Pokemon species nameresult: The Pokemon that gets created
Example: {"pokemon1": "Pikachu", "pokemon2": "Eevee", "result": "Raichu"}
Tips & Tricks
- Machines only work with Blaze Rods - give these to players you want to allow fusing
- If a player starts adding Pokemon but doesn't finish, they'll get their Pokemon back after the timeout
- Fusion order doesn't matter - Pikachu + Eevee works the same as Eevee + Pikachu
- Only ops (permission level 2+) can create fusion machines
Known Limitations
- Fusion machines are temporary and won't persist through server restarts (they're created per-session)
- The fusion result Pokemon starts at the higher level of the two input Pokemon
- Currently only works with exact species name matches in the config