
SCP – Containment Breach
Class-D test subject being held in a facility containing anomalous entities known as SCPs. When the facility undergoes a catastrophic containment breach, it...
10—FreefabricServer1.21.1mod
Overview: A containment breach hits the site and four iconic SCPs (173, 049, 096, 106) start hunting every Class-D they can find. Survive long enough to escape the halls and keep your keycards close.
Features:
- Automatic countdown that triggers a facility-wide breach once players are online
- Roaming, invulnerable SCPs with heavy damage and relentless player targeting
- Survival gear like keycards, gas masks, radios, batteries, first aid kits, and a starter kit command
- Admin-friendly commands to start/stop breaches, spawn SCPs, and hand out items
How to Use:
- Join the server and gear up; a 30-second warning runs before the first breach.
- Use
/scp kitfor a quick starter loadout or/scp give keycard 1-5for higher access. - Admins can force events with
/scp breach startor end them with/scp breach stop. - Spawn specific threats for challenges:
/scp spawn 173,/scp spawn 096, etc.
Tips & Tricks:
- Stick with teammates; SCPs hit hard and chase far.
- Keep a flashlight and batteries ready for dark corners.
- Upgrade keycards quickly so you can open more secure rooms during an escape run.
Known Limitations:
- SCPs currently do not drop loot and cannot be damaged; defeating them means outrunning or avoiding them.