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Test

Mod that heavily buffes all enemies in strength, max health, speed, detection range, etc. The increase for these attributes needs to be 4x the original values.

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hytaleServer2026.1mod

Test (server)

  • Added a Hytale server plugin (com.playergames.test.TestMod) that buffs non-player enemies by applying a 4x multiplier to their key stats.
  • On startup the mod scans available entity stat types (preferring ones with health/damage/speed/detection-style names, with a fallback to all stats) and tracks their indices.
  • A custom system runs for every living entity and, when it detects a non-player NPC, injects a multiplicative stat modifier and maxes the affected values, triggering recalculation through the existing stat pipeline.
  • Manifest updated to use mod id test/name Test and point at the new main class.
  • Buffs are applied when entities enter the world, so newly spawned or loaded enemies are immediately strengthened; players are explicitly excluded.