guns

just ah guns mod but whit real guns and relie realisatic and ammo and equipment for on the weapons and creative ammo

Downloads

218

Remixes

0

Price

Free

paper · Server · 1.21.11 · mod

Guns Mod

Overview

This mod adds realistic guns to your Minecraft server! Choose from 8 different weapons including pistols, rifles, shotguns, and even a railgun. Each gun has unique stats like damage, fire rate, and magazine size. Equip attachments to customize your weapons and manage your ammo carefully!

Features

  • 8 Realistic Guns: Pistol, Revolver, SMG, Assault Rifle, Shotgun, Sniper Rifle, LMG, and Railgun
  • Realistic Shooting: Bullet spread, recoil, and headshot multipliers
  • Ammo System: Different ammo types for each gun category
  • Weapon Attachments: Scopes, suppressors, grips, extended magazines, and more
  • Creative Ammo Mode: Infinite ammo for creative servers or testing

How to Use

Getting Items

  • /guns give <type> - Give yourself a gun (see list below)
  • /guns ammo <type> [amount] - Give yourself ammo
  • /guns attachments <type> - Give yourself an attachment
  • /guns list - See all available guns, ammo, and attachments

Shooting & Reloading

  • Right-click to shoot your gun
  • Shift + Right-click or use /guns reload to reload

Creative Mode

  • /guns creative - Toggle infinite ammo for yourself

Gun Types

pistol, revolver, smg, assault_rifle, shotgun, sniper, lmg, railgun

Ammo Types

pistol_ammo, revolver_ammo, rifle_ammo, shotgun_shells, sniper_ammo, heavy_ammo, railgun_cell, creative_ammo

Attachments

scope_4x, scope_8x, red_dot, suppressor, compensator, extended_barrel, grip, angled_grip, extended_mag, quick_mag, laser, flashlight, stock, heavy_stock

Tips & Tricks

  • The Shotgun fires 8 pellets at once - deadly up close!
  • Headshots deal bonus damage (2x-4x depending on gun)
  • Use a Compensator or Grip to reduce recoil
  • Sniper Rifles have minimal spread - great for long range
  • The Railgun does massive damage but takes 3 seconds to reload

Known Limitations

  • Attachments must be applied manually via commands (right-click to attach coming soon)
  • No visual scope zoom effect yet
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