
Mob cities
Make every mob in the game able to chop wood, craft tools, mine stone, build houses, and live in civilizations.
Downloads
7
Remixes
0
Price
Free
neoforge · Server · 1.21.1 · mod
Mob cities
- Server-only mod: drop the JAR into your dedicated server mods folder; vanilla clients can join with no client mod.
- All mobs are tracked as citizens. They look for nearby logs and base stone to harvest, stash resources, and periodically craft stone tools that they equip or drop.
- Mobs cluster into nearby civilization centers; when a few gather they pool wood/stone and the site auto-builds small 5x5 oak-and-cobblestone houses on clear ground.
- Citizens will wander toward their center, haul resources back, and contribute to builds even if they gathered materials elsewhere.
- No new registries, items, or assets are added; everything uses vanilla blocks and server-side logic only.
- Limitations: mobs may harvest natural terrain (and any logs/stone within range), houses need a roughly flat 5x5 area, and structures stay simple (single-room huts).
Server Validation
✅ Server validation passed - The mod was tested on a real Minecraft server and loaded successfully.
MultiFrameGen
a mod that optimizes rendering so the FPS is boosted using motion based frame generation that interpolates, add a reflex so that the latency and delay is low...
Amecs-NeoForge
Add redefinable keybindings with modifier keys; search bar on the Controls screen; non-blocking keybindings to allow multiple bindings per key; combo...
Speedrunner vs Hunter AI
Create a Minecraft mod "Speedrunner vs Hunter": hostile Hunters with roles (MELEE, ARCHER, BUILDER, TANK), adaptive AI, teleport, bridge building, TNT,...
betterenchants
A mod that makes the enchant cap the integer limit as well as being able to add any combination of enchants together.
the king in yellow
theres an entity called "the king in yellow" going after the player. The king in yellow is a tall figure, covered in yellow robes and a blurred face. If the...
dupe
package com.example.dupemod; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack;...