
SMASH HIT MINECRAFT V.1i
Make a Minecraft pocket edition pack of "smash hit app by Mediocre" all glasses, Irons and crystals must be there. Once the ball shoots to the glass, it...
Downloads
0
Remixes
0
Price
Free
fabric · Both · 1.21.1 · mod
SMASH HIT MINECRAFT V.1i
Overview
This mod brings the addictive glass-breaking gameplay of Smash Hit to Minecraft! Shoot metal balls at glass and crystal obstacles, watch them shatter into pieces with realistic physics, and race through checkpoint-based levels just like the mobile game.
Features
- Breakable Glass Blocks - Five sizes of glass that shatter on impact and fall with gravity
- Glowing Crystal Blocks - Five sizes of light-emitting crystals that also break when hit
- Indestructible Iron Blocks - Five sizes of metal barriers that clang but never break
- Ball Shooter - Right-click to fire metal balls that destroy glass and crystals
- Checkpoint System - 11 checkpoint blocks track your progress through levels
- Physics-Powered Destruction - Broken pieces bounce and scatter realistically
How to Use
Getting Started
- Open your inventory and look for the "Smash Hit" creative tab
- Grab the Ball Shooter item - this is your main tool
- Place glass, crystal, and iron blocks to build your own Smash Hit-style level
- Place checkpoint blocks along the path to track progress
Shooting Balls
- Hold the Ball Shooter in your hand
- Right-click to fire a metal ball in the direction you're looking
- Balls have a short cooldown between shots
- Balls bounce off iron blocks but break glass and crystals on contact
Building Levels
Glass & Crystal Sizes:
- Small (1x1) - Quick to break
- Medium (2x2) - Standard obstacle
- Large (3x3) - Takes more hits
- Extra Large (4x4) - Big challenge
- Mega (5x5) - Massive destruction
Checkpoints:
- Place Start Checkpoint at the beginning
- Add numbered checkpoints (1-9) along the path
- Use End Checkpoint for the finish line
- Walking over a checkpoint saves your progress
Tips & Tricks
- Crystals glow, making them perfect for dark areas
- Iron blocks are completely indestructible - use them for walls and floors
- Glass breaks into physics-based pieces that fall and bounce
- Chain reactions happen when falling pieces hit other glass below
- Build suspended glass platforms for satisfying chain reactions
Known Limitations
- Entity renderers are simplified (falling pieces and balls are invisible but functional)
- Checkpoint progress resets when leaving the server/world
- Balls don't have visual trails in all cases
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