Chaque version, ce qui a changé.
Loom se met à jour discrètement en arrière-plan. Voici ce qui a été livré, en clair, depuis la toute première version.
- v0.1.56DERNIÈRE
SORTIE · 30 mai 2026
Privacy-conscious usage insights.
- AMÉLIORÉ
Loom now records anonymous usage insights - such as launches, sign-ins, and your general region - to help us prioritize launcher improvements. These are tied to a random install ID, never your account or personal information.
- AMÉLIORÉ
- v0.1.55
SORTIE · 29 mai 2026
- CORRECTIF
Fixed a sign-in issue where Loom could occasionally show you as logged out after restarting.
- CORRECTIF
- v0.1.54
SORTIE · 24 mai 2026
Loom has its own launcher services.
- NOUVEAU
Launcher services now run through Loom's dedicated service, giving parties, world sync, and launcher-owned data a clearer home.
- AMÉLIORÉ
Player Games sign-in and Creator Hub mod library access still work, while critical launcher flows no longer depend on the old app endpoints.
- AMÉLIORÉ
Behind-the-scenes release plumbing is cleaner, making future launcher updates easier to test and ship.
- NOUVEAU
- v0.1.53
SORTIE · 24 mai 2026
Parties work on upgraded installs.
- CORRECTIF
Fixed party creation for existing installs that had an older local database shape.
- CORRECTIF
- v0.1.52
SORTIE · 24 mai 2026
Play together with parties.
- NOUVEAU
Create a party, invite other players, and keep everyone pointed at the same shared setup.
- NOUVEAU
Party leaders can package an instance and make it available for members to sync.
- NOUVEAU
Parties include realtime presence, chat, and shared logs for coordinating test sessions.
- NOUVEAU
- v0.1.51
SORTIE · 23 mai 2026
Meet Loop - your in-launcher testing companion.
- NOUVEAU
Loop is a built-in AI assistant for testing your generated mods. Open it from the woven orb in the bottom-right, scope it to one of your instances, and ask it to inspect or edit files.
- NOUVEAU
Tool calls are sandboxed to the chosen folder and gated by per-call approval. Read-only tools can be set to always allow; mutating tools always ask before running.
- NOUVEAU
Markdown rendering, an auto-growing input box, and a permissions UI for managing tool access from one place.
- NOUVEAU
- v0.1.49
SORTIE · 22 mai 2026
Launch straight into your favorite world.
- NOUVEAU
Instance drawer shows a worlds panel - pick a saved world and Loom boots Minecraft right into it instead of stopping at the title screen.
- NOUVEAU
The local API can list worlds and launch directly into a selected save for scripted single-player testing.
- NOUVEAU
- v0.1.48
SORTIE · 21 mai 2026
Drive Loom from the command line.
- NOUVEAU
A local-only HTTP and event-stream API mirrors launcher commands for creating profiles, attaching mods, launching Minecraft, and streaming logs.
- NOUVEAU
- v0.1.47
SORTIE · 17 mai 2026
- AMÉLIORÉ
Mod library now hides Minecraft Bedrock mods. Loom runs Java Edition for now, so Bedrock-only entries were just noise.
- AMÉLIORÉ
- v0.1.46
SORTIE · 17 mai 2026
Friendlier handling of network hiccups.
- CORRECTIF
Launch no longer blocks when a world-lease check hits a transient network error.
- CORRECTIF
- v0.1.45
SORTIE · 9 mai 2026
Stay signed in.
- AMÉLIORÉ
Player Games tokens refresh silently in the background instead of forcing you to sign in again every time you open Loom.
- AMÉLIORÉ
- v0.1.44
SORTIE · 8 mai 2026
- CORRECTIF
Your library shows the correct version for each mod instead of showing v1 for everything.
- CORRECTIF
- v0.1.43
SORTIE · 6 mai 2026
Atelier Twilight - a full UI redesign.
- NOUVEAU
Loom moves to the new Atelier Twilight aesthetic: warmer surfaces, softer typography, calmer status chrome.
- NOUVEAU
- v0.1.42
SORTIE · 3 mai 2026
- CORRECTIF
Aligned the Cloud Sync toggle in Settings.
- CORRECTIF
- v0.1.41
SORTIE · 3 mai 2026
Your saves follow you across machines.
- NOUVEAU
Cloud sync for Minecraft worlds. Sign in on any device and your saves are right there, with conflict resolution if two machines write at once.
- NOUVEAU
- v0.1.39
SORTIE · 2 mai 2026
- CORRECTIF
Profile mod controls behave correctly when enabling, disabling, and removing mods.
- CORRECTIF
- v0.1.38
SORTIE · 2 mai 2026
- NOUVEAU
Browse the mods installed in any of your existing Minecraft instances right from the library.
- NOUVEAU
- v0.1.37
SORTIE · 2 mai 2026
- CORRECTIF
Mod artifact versions stay in sync with the latest Creator Hub build.
- CORRECTIF
- v0.1.35
SORTIE · 27 avril 2026
- NOUVEAU
Loader-specific launch profiles for Fabric, NeoForge, Paper, and Spigot.
- NOUVEAU
- v0.1.34
SORTIE · 27 avril 2026
- NOUVEAU
Launch profiles for vanilla Minecraft alongside modded ones.
- NOUVEAU
- v0.1.33
SORTIE · 26 avril 2026
- NOUVEAU
Loom prompts you to update at startup when a new build is available.
- NOUVEAU
- v0.1.32
SORTIE · 25 avril 2026
- CORRECTIF
Test servers no longer get stuck on a stale port between runs.
- CORRECTIF
- v0.1.31
SORTIE · 25 avril 2026
- NOUVEAU
Attach Loom's console to a running Paper server for one-click log inspection.
- NOUVEAU
- v0.1.30
SORTIE · 25 avril 2026
- AMÉLIORÉ
Launch is blocked while a mod fix iteration is running, so you cannot accidentally start the game with half-applied changes.
- AMÉLIORÉ
- v0.1.29
SORTIE · 25 avril 2026
- AMÉLIORÉ
Minecraft sessions refresh before every launch so expired tokens never break play.
- AMÉLIORÉ
- v0.1.28
SORTIE · 25 avril 2026
Self-healing mods.
- NOUVEAU
Auto-detect mod crashes and offer one-click regeneration. Loom captures the failure, sends it to Creator Hub, and gives you the fixed build to install when it is ready.
- NOUVEAU
- v0.1.27
SORTIE · 25 avril 2026
- AMÉLIORÉ
Clearer messaging while downloading the Java runtime on first launch.
- AMÉLIORÉ
- v0.1.26
SORTIE · 24 avril 2026
- NOUVEAU
Java 25 runtime support.
- NOUVEAU
- v0.1.25
SORTIE · 24 avril 2026
- AMÉLIORÉ
Loom now reports crashes and errors so the team can act on issues you hit in the wild.
- AMÉLIORÉ
- v0.1.23
SORTIE · 24 avril 2026
Friendlier first-launch experience.
- NOUVEAU
Preflight checks plus plain-English launch errors for non-technical users.
- CORRECTIF
Mod library filtered to Minecraft so you do not see mods that do not apply to your install.
- NOUVEAU
- v0.1.22
SORTIE · 16 avril 2026
- NOUVEAU
Click the launch status badge to open a verbose log panel.
- NOUVEAU
- v0.1.21
SORTIE · 16 avril 2026
- AMÉLIORÉ
Offline account creation is always available, even when signed in to Microsoft.
- AMÉLIORÉ
- v0.1.20
SORTIE · 15 avril 2026
- AMÉLIORÉ
Creator Hub links inside Loom default to https://www.player.games.
- AMÉLIORÉ
- v0.1.19
SORTIE · 14 avril 2026
- AMÉLIORÉ
Loom remembers your JRE install state across launches so you do not re-download the runtime each time.
- AMÉLIORÉ
- v0.1.18
SORTIE · 13 avril 2026
Signed Windows builds.
- NOUVEAU
The Windows installer is now code-signed via Azure Trusted Signing. No more SmartScreen warnings on first run.
- NOUVEAU
- v0.1.3
SORTIE · 12 avril 2026
- CORRECTIF
Case-sensitive error matcher on the staging channel.
- CORRECTIF
- v0.1.2
SORTIE · 12 avril 2026
- NOUVEAU
Loom now displays its current version dynamically and the staging-channel UX is in place.
- NOUVEAU
- v0.1.1
SORTIE · 12 avril 2026
- NOUVEAU
Staging and stable update channels with post-release validation.
- NOUVEAU
- v0.1.0
SORTIE · 12 avril 2026
The first Loom release.
- NOUVEAU
Sign in with Microsoft and your Player Games account.
- NOUVEAU
Mod library populated automatically from Creator Hub - one-click install, no file copying.
- NOUVEAU
Built-in Java runtime management with Adoptium auto-download.
- NOUVEAU
One-click play for both vanilla and modded Minecraft.
- NOUVEAU
Server plugin testing with Paper and Spigot, including a server console panel at the bottom of the window.
- NOUVEAU
Log viewer, disk management, and cross-platform auto-updater.
- NOUVEAU