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PROJECT: Server-side Fabric Mod (MC 1.21.1) NAME: Cobblemon: Astral Raids DEPS: Fabric API, Cobblemon (v1.7+), LuckPerms API. GOAL: Co-op Raid system. LANG:...

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cobblemon-fabricServer1.21.1mod

Cobblemon: Astral Raids now ships PT-BR messaging, safer raid entities, and sturdier co-op battles.

  • New configs: messages.yml with PT-BR defaults using & color codes, plus tiers.yml fields for allow_coop, spawn_sound, and particle_color to control co-op gating, spawn FX, and beam color.
  • Raid spawning cleans any AstralRaidEntity nearby, blocks dupes within 10 blocks, and now builds a tagged InteractionEntity hitbox with a glowing amethyst BlockDisplay passenger; spawn sounds honor each tier and beams follow particle_color.
  • Lifecycle stability: every raid entity is tagged for purge on server start/stop and on /astralraid killall; world ticks are wrapped in error guards, and active maps remain mutable.
  • Battle flow uses an invisible, no-AI boss entity scaled by party size, feeds the real entity into multi-battle setup with resolve support, and only pays rewards on player victories (flee/defeat grants nothing).
  • Gameplay tweaks: solo tiers reject extra players via allow_coop with a localized denial message, lobby timers stay at 60s defaults, LuckPerms astralraids.limit.<group> still applies limits, and victory/escape broadcasts use the new message templates.