
mine reset
MineResetLite is a lightweight Bukkit plug‑in designed for prison‑style servers. Its purpose is to let administrators create “mines” — cuboid areas where...
00—FreehytaleServer2026.01.17mod
Mine reset features for the minereset server mod:
- Main class
com.playergames.minereset.MineResetPluginwith/mrlcommand suite and automatic ticking scheduler. - Commands:
/mrl pos1and/mrl pos2take your current block for a cuboid selection,/mrl create <name>builds a mine (defaults: 10 min reset delay, 25% remaining threshold, teleports on reset, not silent),/mrl set <mine> <block> <percent>assigns weighted block entries,/mrl flag <mine> <resetDelay|resetPercent|teleport|silent> <value>tunes behaviour,/mrl reset <mine>forces a reset,/mrl delete <mine>removes it,/mrl listshows all mines. - Mines track block breaks; when remaining percentage reaches
resetPercentthey reset immediately. Scheduled resets run offresetDelaywith warnings at 60/30/10/5/4/3/2/1 seconds unless the mine is marked silent. - Resets fill the cuboid with weighted random blocks from your composition. If teleport is enabled, players inside the mine are moved just outside the max corner before blocks regenerate. Silent mines skip broadcasts; composition must not be empty or the reset is skipped with a notice.
- Warnings: World#getPlayers is deprecated in the API version bundled here, so logs may show deprecation notices during compilation; runtime behaviour is unaffected in this build.
- Limits and tips: Mines are stored in memory only (they disappear on server restart). Stick to valid Hytale block ids in
/mrl set; percentages are treated as weights and don’t need to total 100. Keep selections inside the 0–319 Y range for predictable fills.