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Cob'Trader

A mod that allows users to trade cobblemon, items and moeny (via the cobbledollars mod) through a new block. The new block looks like a computer, and the...

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cobblemon-neoforgeServer1.21.1mod

Cob'Trader Server Module

  • Adds server-side trading PCs linked by channel names. Admins register any block as a Trader PC with /cobtrader pc set <x> <y> <z> <channel>. Removing the block or running /cobtrader pc clear unregisters it.
  • Players open the PC (or join via /cobtrader join <channel>) to start a session. Offers support item stacks from the main hand, party Pokémon (slots 1-6), and CobbleDollars. Both traders toggle /cobtrader ready to finalize.
  • Currency is backed by the cobbledollars scoreboard objective; it is created automatically if missing. Trades refund balances if either side lacks funds.
  • Pokémon are removed from the offering player's party when offered and delivered to the partner's party or PC; if the receiver is full, they are returned to the original owner instead of being lost.
  • Permissions: cobtrader.use gates joining/using PCs, and cobtrader.admin gates PC registration/removal (LuckPerms supported, falls back to vanilla perms).
  • Recommended setup: dress the registered block to look like a computer so players know where to trade; channels let you link multiple PCs across the world.

Known Limitations / Tips

  • Uses vanilla chest-style inventory logic only; no custom GUI assets are shipped. Keep this server-only jar alongside vanilla clients.
  • CobbleDollars integration relies on the scoreboard objective name cobbledollars. If your economy uses a different objective, mirror it or adjust the scoreboard accordingly.
  • Trades expect party slots (1-6) only. If a player logs out mid-trade, their items and Pokémon are returned automatically.