
HL RPG
Hytale RPG Mod: Level up killing mobs/crafting. Chat: "Gained lvl: [Player] [Level]". Choose class w/ existing weapons: Warrior (swords/axes/maces), Ranger...
00—hytaleServer2026.1mod
HL RPG Mod
- Adds lightweight RPG progression on the server: players gain XP from killing mobs/players and from crafting items. XP rewards: 25 per kill, 10 per crafted output (multiplied by crafted quantity).
- Class is chosen automatically from the item in the player's hand: bows → Ranger, swords/axes/maces → Warrior, spellbooks/tomes/spell-tagged items → Mage. If no match, the last used class (or Warrior by default) is used.
- Leveling uses a simple curve (XP needed = 50 + 25 × current level). Excess XP rolls over, and multiple levels can be earned in one action.
- On level up, the world chat broadcasts
Gained lvl: <player> <level>so everyone sees progress. - Progress is tracked in-memory per player and per class; swapping weapons swaps the active class and keeps that class’s level/XPs. Data resets when the server restarts.
- No client assets required; everything runs server-side via the mod’s event hooks (kill feed and crafting events).