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SCP – Containment Breach

Class-D test subject being held in a facility containing anomalous entities known as SCPs. When the facility undergoes a catastrophic containment breach, it...

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fabricServer1.21.1mod

Overview: A containment breach hits the site and four iconic SCPs (173, 049, 096, 106) start hunting every Class-D they can find. Survive long enough to escape the halls and keep your keycards close.

Features:

  • Automatic countdown that triggers a facility-wide breach once players are online
  • Roaming, invulnerable SCPs with heavy damage and relentless player targeting
  • Survival gear like keycards, gas masks, radios, batteries, first aid kits, and a starter kit command
  • Admin-friendly commands to start/stop breaches, spawn SCPs, and hand out items

How to Use:

  1. Join the server and gear up; a 30-second warning runs before the first breach.
  2. Use /scp kit for a quick starter loadout or /scp give keycard 1-5 for higher access.
  3. Admins can force events with /scp breach start or end them with /scp breach stop.
  4. Spawn specific threats for challenges: /scp spawn 173, /scp spawn 096, etc.

Tips & Tricks:

  • Stick with teammates; SCPs hit hard and chase far.
  • Keep a flashlight and batteries ready for dark corners.
  • Upgrade keycards quickly so you can open more secure rooms during an escape run.

Known Limitations:

  • SCPs currently do not drop loot and cannot be damaged; defeating them means outrunning or avoiding them.