
Test
Mod that heavily buffes all enemies in strength, max health, speed, detection range, etc. The increase for these attributes needs to be 4x the original values.
00—hytaleServer2026.1mod
Test (server)
- Added a Hytale server plugin (
com.playergames.test.TestMod) that buffs non-player enemies by applying a 4x multiplier to their key stats. - On startup the mod scans available entity stat types (preferring ones with health/damage/speed/detection-style names, with a fallback to all stats) and tracks their indices.
- A custom system runs for every living entity and, when it detects a non-player NPC, injects a multiplicative stat modifier and maxes the affected values, triggering recalculation through the existing stat pipeline.
- Manifest updated to use mod id
test/nameTestand point at the new main class. - Buffs are applied when entities enter the world, so newly spawned or loaded enemies are immediately strengthened; players are explicitly excluded.