
Vanta Black
design a competitive Minecraft pvp client built entirely around performance, clarity, and player skill, with zero cheating or automation. the client must be...
00—fabricClient1.21.1mod
Vanta Black Client
Vanta Black is a client-side Fabric PvP client for 1.21.1 that focuses on clarity, performance, and player skill. Everything runs on the client only—no automation, no gameplay modifications, and anticheat-safe visuals.
Core features
- Performance-first: smart entity filtering (hides drops/orbs and far ambient mobs), optional projectile culling, reduced particles set to Minimal by default, and simple FOV locking with smoothing.
- Combat clarity: custom crosshair with hit feedback and dynamic gap, hit distance/reach consistency tracker, sprint reset indicator, toggle-sprint helper, CPS + keystrokes overlay, armor durability and active potion HUD, and optional hitbox highlight on your current target.
- Visual calm: nameplate scaling to shrink visual noise, optional hitbox opacity control, reduced glint, and dark HUD cards that stay out of the way during fights.
- Audio polish: optional pitched hit sounds that stay subtle and directional.
- Session awareness: click and hit counters, combo tracking, and reach variance to review consistency.
UI and customization
- Dark, modern menus inspired by competitive clients with live sliders for crosshair size/gap, hitbox opacity, nameplate scale, and FOV smoothing.
- Draggable HUD elements via the HUD editor; positions save instantly.
- Profiles can be created, edited, and auto-selected per server matcher; quick cycle is available in-game.
- Cosmetic-only options such as UI theming colors via the HUD cards and cape-friendly rendering that never touches hitboxes.
Default keybinds
- Right Shift: open Vanta Black menu.
- Apostrophe ('): toggle HUD edit mode for dragging.
- B: toggle hitbox overlay opacity.
- P: cycle through profiles.
Notes and behavior
- Custom crosshair replaces the vanilla crosshair when enabled; disable it in the menu if you want the default look.
- Particle reduction, drop hiding, and entity filtering are client-only visuals and do not affect gameplay mechanics.
- Toggle-sprint keeps you sprinting while moving forward; it does not spoof inputs.
- Profiles can include server matchers (any substring of the server address) to auto-load per network or game mode.