
Nametagged Hostile No Despawn
This mod makes it so that hostile mobs will not despawn if they are nametagged, even if the world is set to peaceful.
Downloads
5
Remixes
0
Price
Free
fabric · Both · 1.21.1 · mod
Nametagged Hostile No Despawn
- Hostile mobs that have been nametagged (or otherwise given a custom name and made persistent) no longer despawn when the game is set to Peaceful; unnamed hostiles still clear out as usual.
- Uses a mixin on hostile mobs' peaceful-removal check to allow named, persistent mobs to stay loaded without affecting other despawn rules.
- Runs on both client and server; no configuration is required beyond installing the mod.
- Known limitation: only affects mobs counted as hostile; neutral/passive creatures already ignore the Peaceful cleanup and are unchanged. Future improvements could add a config toggle to extend or narrow which mobs stay.
Server Validation
✅ Server validation passed - The mod was tested on a real Minecraft server and loaded successfully.
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