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CobblemonBingo

Create a pokémon bingo mod where each player has to catch 25 different pokemon, each catch granting the player poke-dollars and completing a line also grants...

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cobblemon-fabricServer1.21.1mod

Cobblemon Bingo

  • Server-side Cobblemon bingo that gives each player a 5x5 card of species to catch. Capturing a listed species pays the per-catch PokeDollar reward, and finishing a row/column (diagonals optional) adds the line reward. Balance is tracked per player and shown in the GUI and /bingo balance.
  • Card progress and balances are stored in MongoDB so multiple servers can share state. If Mongo is unavailable the mod still runs but progress will stay local to that session.
  • Use /bingo to open the board GUI (stained glass tiles are green when caught) and see reset timer/rewards/balance. /bingo reload reloads the config (admin) and /bingo balance shows your current currency.
  • Cards reset on a timer (default 24 hours). When a card expires it is regenerated the next time it is checked (join, catch, or opening the board).
  • Configuration lives in config/cobblemonbingo.json with fields: mongoUri, database, collection, cardResetHours, catchReward, lineReward, boardSize (defaults to 5 for the 5x5 grid), and enableDiagonals to control whether diagonal lines pay out.
  • Currency is an internal PokeDollar balance; it does not hook into external economy mods. The GUI is a server-safe chest-style view so no client mod is required.