
Custommon
Create 400 Cobblemon Pokémon with unique textures, names, and 3D models. And all of their script and ids
00—cobblemon-fabricServer1.21.1mod
Custommon Mod Notes
- Adds 400 placeholder Cobblemon species (IDs
custommon001throughcustommon400) with matching datapack entries, simple cube-based bedrock models, and unique 16x16 textures for quick testing and prototyping. - Server entrypoint
CustommonMod(mod idcustommon) logs Cobblemon presence on startup and exposes the/custommoncommand to confirm the pack is active. - Species data includes basic stats, simple move lists, generic drops, and localization strings; each resolver targets a shared poser (
custommon:generic) and a species-specific geometry/texture pair. - Assets live inside the mod jar under the
assets/custommonnamespace, so no external resource pack is required. A regeneration helper script (tools/generate_custommon_content.py) can refresh all generated files deterministically. - Models are minimal and unanimated; textures are flat-color gradients intended as placeholders. Evolutions, cries, and fine-tuned balance are intentionally omitted to keep the content lightweight.
- Future improvements: author proper animations/posers, add sound sets, refine stats/movesets, and replace placeholder textures/models with production-ready assets.