
Sharpness Particles
Able to Customize Sharpness Enchantment Particles without sharpness. Its Config Menu- Type- Always, Vanilla,Never Particle Multiplier- 1-20 ...
00—fabricClient1.21.1mod
Sharpness Particles mod
- Client-side Fabric mod that customizes the enchanted hit (Sharpness-style) particles on Minecraft 1.21.1.
- Config options:
Type(Always, Vanilla, Never) andParticle Multiplier(1–20, default 5). The config file is created in the standardconfig/sharpnessparticles.json. - Behavior:
- Always: when you hit something with an unenchanted weapon, the mod spawns enchanted-hit particles locally; if the weapon is enchanted, it respects the server particles.
- Vanilla: keeps default behavior but scales the particle count by the multiplier.
- Never: suppresses enchanted-hit particles entirely.
- Open the in-game config screen with the
'key (default) or run the client command/sharpnessparticles. Use/sharpnessparticles type <always|vanilla|never>and/sharpnessparticles multiplier <1-20>for quick tweaks. - Mixins adjust the particle manager to honor the multiplier/disable settings for all enchanted-hit particles.
- Known note: the “Always” mode spawns particles when your client registers a hit; if the server later rejects the hit, you may still see that brief particle burst.