
the king in yellow
theres an entity called "the king in yellow" going after the player. The king in yellow is a tall figure, covered in yellow robes and a blurred face. If the...
00—neoforgeBoth1.21.1mod
What was built
- Added the King in Yellow as a custom monster for Minecraft 1.21.1 (NeoForge). He is tall, robed in yellow, and rendered with a custom humanoid texture.
- A spawn egg (found in the Spawn Eggs tab) and
/summon thekinginyellow:king_in_yellowboth work; if no King is nearby, one will occasionally appear behind players to begin stalking them. - The King relentlessly hunts players and, when a player meets his gaze within about 64 blocks and line of sight, he broadcasts a string of random numbers to chat and kills the onlooker (even in creative). A short warning is also sent to the doomed player.
Implementation details
- Entity attributes emphasize durability and pursuit (high health/armor, extended follow range, faster melee stride).
- Spawn handling is driven by a server-side player tick listener with per-player cooldowns to prevent spam.
- Rendering uses the vanilla humanoid model with a bespoke yellow-robed texture; all client registration is isolated to client-only classes.
Known limitations / future ideas
- Texture and model are intentionally simple; bespoke animations or a custom model could heighten the effect.
- Spawn timing is fixed in code; exposing a config for spawn chance or disabling the automatic stalker would offer more control.