
Cobbleraid Remix
PROJECT: Server-side Fabric Mod (MC 1.21.1) NAME: Cobblemon: Astral Raids DEPS: Fabric API, Cobblemon (v1.7+), LuckPerms API. GOAL: Co-op Raid system....
00—cobblemon-fabricServer1.21.1mod
Cobblemon: Astral Raids now runs fully co-op with visible raid anchors and live-config commands.
- Configs regenerate in
config/AstralRaids/:main.ymladds lobby length, max party size, legendary danger threshold, and beam toggles;tiers.ymlandrewards.ymldrive tier colors, bosses, and loot;spawning.ymlscales attempts by online players with biome multipliers and surface-only placement. Daily limits still honorastralraids.limit.<group>and persist tolimits.json. - New admin commands (
astralraids.admin):/astralraid spawn <tier> [x y z]drops a raid at the spot;/astralraid reloadhot-reloads all YAML files without restart. - Raids render as glowing amethyst
BlockDisplaybeacons (identity transform, 1.5x scale) with tier-colored particle beams plus end-rod spirals, and they auto-expire after 30 minutes or configured despawn. - Right-clicking starts a 60s lobby broadcast; other players can join up to the configured cap. Legendary raids warn if fewer than the recommended players join.
- Starting triggers a multi-battle attempt against a scaled Cobblemon boss (levels 100–120 supported, HP scales with party size, optional mega stone, uncatchable flag respected). Rewards (items/commands/economy) are granted to every participant on victory and daily usage is recorded per LuckPerms limit group.
- Stability: graceful LuckPerms absence handling, cleanup of stray displays/blocks, and smart fallbacks for battle start failures or missing economy bridges.