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dragonsmpmod

make me a mod that adds Dream Dimension Lite" Instead of a whole new dimension, you get short dream sequences when sleeping: 30–60 seconds long Weird...

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fabricClient1.21.1mod

dragonsmpmod

What it does

  • Adds Dream Dimension Lite sequences when you sleep: 30–60 second drifting scenes with floating amethyst-like fragments, tinted HUD, and temporary dream curios that fade when you wake. You may wake with a small keepsake note.
  • Introduces shrink play: toggle with the shrink totem or G key to enter "microform" (0.1x feel). While shrunk you can slot and remove tiny faux blocks inside normal blocks and mark nearby mobs as shrunken, which are highlighted with shimmering particles.
  • Draconic leyline tools: place invisible pylons with the pylon kit, then hold the leyline crystal to reveal glowing pathways and phantom dragon breaths gliding along them. Heavy rerouting causes unstable magic particle storms.
  • Dragon attention: holding a dragon treat invites a circling draconic presence, gently lifting you while particles spiral.
  • Multiverse fractures: mark temporary rifts with the rift compass or phase in/out with the R key. Phasing tints the world and gives slight airy drift while portal particles mark active tears.

How to use it

  • Sleep in a bed to trigger a dream; watch the HUD for how long the dream lasts. Dream-only items auto-clear when you wake; a tiny keepsake line shows what you kept.
  • Shrink: press G or right-click with the Shrink Totem. When small, right-click blocks to sprinkle tiny block markers and left-click to clean them up. Use the totem or dragon treat on mobs while shrunk to mark them as compressed (glowing swirl particles).
  • Leylines: right-click blocks with the Pylon Kit to add waypoints. Hold the Leyline Crystal to see route particles and phantom dragon breath moving along them. Overdoing reroutes spawns unstable portal motes around you.
  • Dragon bond: carry a Dragon Treat to draw dragon attention; you’ll see breath particles and a slight lift while airborne.
  • Fractures: right-click blocks with the Rift Compass to drop a temporary rift. Press R to phase between realities; HUD tint and sonic/portal particles indicate you are phased.

Notes and limitations

  • This is a client-focused experience: visual effects, particles, and pseudo-items are tracked locally and do not change server-side inventories or blocks. In multiplayer, other players will not see the effects.
  • Tiny blocks and shrunken mobs are visual markers only; they do not alter hitboxes or real block states.
  • Dragon rides and powers are represented as gentle lifts and effects rather than full mount controls.