
XP System
Create an XP system that rewards the player for doing things like breaking blocks, killing mobs, and other various functions of the game. Display a UI on the...
00—hytaleServer2026.01.17mod
XP System
- Adds a lightweight XP/level component to every player and keeps a top-left HUD with current level, XP, and percentage to the next level.
- Earn XP by breaking blocks (extra for ores/gems), crafting recipes (scales with output count), and killing entities (larger rewards for player kills).
- Leveling curve starts at 75 XP for level 2 and grows by 35 XP per level; level-ups trigger an on-screen message.
- The HUD updates automatically as XP changes; no commands are required.
Notes & Suggestions
- Progress is stored on the player entity only; it will reset if the server is wiped or the entity data is cleared. Persisting to disk or config would make progress durable across resets.
- You can extend rewards to more activities or make values configurable if you want finer tuning for your server.