No-code Minecraft mods

Create Minecraft mods without writing a single line

Skip IDE setup and compilation. Write a clear prompt, pick your loader, and ship a JAR with full source code included.

Setup time

0 minutes

Everything runs in the browser—no plugins required.

Zero setup—just sign in and type

Supported

Fabric · Spigot · NeoForge

Pick the loader, we handle the code.

Included

JAR + Source

Download both so you can review or customize later.

No-code Minecraft mod builder preview
No-code example

Hurricane command in action

Particles, movement, and clean teardown logic generated from a single no-code prompt.

Generated UI

Casino chest UI

A hologram, animated menu, and rewards table built with one prompt—no local dev tools needed.

Three-part blueprint

From idea to server-ready mod

Keep the momentum: describe, preview, and deploy without opening an IDE. Each step is designed to reduce friction and keep your players engaged.

Jump into Creator Hub
Step 1
01

Pick your loader

Choose Fabric, NeoForge, Cobblemon, or Spigot so we scaffold the right APIs and config.

Step 2
02

Paste a detailed prompt

Use the Good vs Bad prompt examples to outline commands, items, and edge cases.

Step 3
03

Download & play

Grab the compiled JAR and the full source code—no local toolchain or compilation required.

Prompt workshop

Use specific prompts, get reliable builds

Borrow the best lines from our Good Prompt vs Bad Prompt guide. Specific numbers, clear triggers, and tight scope make the AI generator deliver exactly what you pictured.

View the full guide →
Custom commands

Bad prompt

Add a teleport command

Good prompt

Add a /spawn command that teleports the player to world spawn with a 5-minute cooldown. Show a countdown message and play an enderman teleport sound on arrival

Why it works: Define the command name, cooldown, and feedback so the generator builds the full player loop.

Loot & drops

Bad prompt

Better drops from mobs

Good prompt

When a player kills a zombie with a sword, there's a 5% chance to drop a 'Zombie Heart' item that can be eaten to gain 30 seconds of Strength I

Why it works: Mention the trigger, chance, and reward to avoid vague balance changes.

Game rules

Bad prompt

Make survival harder

Good prompt

Players lose hunger 50% faster, hostile mobs spawn in light level 9 or below instead of 0, and players drop all items on death instead of keeping inventory

Why it works: Break big goals into exact numbers the AI can enforce across events.

Showcase

See real generations in motion

Visual walkthroughs beat bullet points. Watch the AI handle particles, UI, and world edits.

No-code example

Hurricane command in action

Particles, movement, and clean teardown logic generated from a single no-code prompt.

Generated UI

Casino chest UI

A hologram, animated menu, and rewards table built with one prompt—no local dev tools needed.

Playable results

Screens that make sense to players

Front-end polish and server-safe code ship together. Drop these files straight into your server and start testing.

Build your first mod →
One-click spell system

One-click spell system

Commands, particles, and cooldown UI without touching code.

Mob behavior tuning

Mob behavior tuning

Server-safe adjustments with clear triggers and drops.

Seasonal drop tables

Seasonal drop tables

Holiday quests and lobby decor generated from prompts.

Questions

Everything you need to know

From pricing to platform support, here are the details creators ask us most.

Is coding experience required?

No. The generator handles boilerplate, event wiring, and build tooling. You supply the idea; we ship the mod.

Can I keep everything in one place?

Yes. Your prompts, builds, and source downloads live in Creator Hub so you can revisit and iterate later.

What if I want to tweak the code later?

You still receive the full source, so you or a teammate can customize it in an IDE if you choose.

Does it work for plugins and mods?

Yes. Whether you need a Spigot plugin or a Fabric/NeoForge mod, just name the loader and the generator adapts.

Ready in minutes

Start building your next mod now

Draft a prompt, preview the code, and ship it to your players today. No setup. No IDE. Just results.