Create Minecraft plugins without coding
Design server-side mechanics with prompts, not IDEs. Generate Spigot plugins (and more) with commands, GUIs, and effects included.
Server ready
Spigot & Paper
Optimized for popular server stacks.
Scope
Commands · Events · GUIs
Generate full gameplay loops, not snippets.
Ownership
JAR + Source
Download, audit, and customize at any time.

Hurricane admin command
Block swirling, particles, and cleanup—built for server performance from one prompt.
Casino plugin UI
Holograms, custom chest menus, and reward logic generated together for Spigot servers.
Three-part blueprint
From idea to server-ready mod
Keep the momentum: describe, preview, and deploy without opening an IDE. Each step is designed to reduce friction and keep your players engaged.
Outline the server mechanic
Name the command, messages, cooldowns, and any GUIs you expect so the plugin logic is complete.
Generate and inspect
Watch the build, preview source, and verify events and permissions before downloading.
Deploy to your lobby
Drop the JAR into plugins, reload, and iterate with new prompts if you want tweaks.
Prompt workshop
Use specific prompts, get reliable builds
Borrow the best lines from our Good Prompt vs Bad Prompt guide. Specific numbers, clear triggers, and tight scope make the AI generator deliver exactly what you pictured.
Bad prompt
“Add a shop”
Good prompt
“Create a /shop command that opens a GUI with 6 items. Each item shows its price, and clicking it removes emeralds from the player and gives the item. Send a confirmation message when the purchase succeeds.”
Why it works: Spell out UI slots, pricing, and messages so the plugin enforces every step.
Bad prompt
“Alert ops about hackers”
Good prompt
“When any player breaks more than 50 blocks in 5 seconds, send a warning to all online operators with the player name and coordinates. Do not kick or ban anyone—just alert.”
Why it works: Plugins handle detection and messaging; be explicit about what action to take (or not take).
Bad prompt
“Make a parkour course”
Good prompt
“Add a /parkour start command that teleports players to a prebuilt course, gives them a feather named 'Checkpoint', and tracks their time. On completion, announce the time to the server and play a firework effect.”
Why it works: Define the flow: teleport, inventory, tracking, and celebration for a complete mini-game.
Showcase
See real generations in motion
Visual walkthroughs beat bullet points. Watch the AI handle particles, UI, and world edits.
Server-side demo
Hurricane admin command
Block swirling, particles, and cleanup—built for server performance from one prompt.
Plugin example
Casino plugin UI
Holograms, custom chest menus, and reward logic generated together for Spigot servers.
Playable results
Screens that make sense to players
Front-end polish and server-safe code ship together. Drop these files straight into your server and start testing.

Spell plugin
Particles, cooldown messaging, and safety checks baked in for live servers.

Lobby utilities
Command wiring and GUIs tuned for live servers.

Seasonal lobby
Timed events, lobby decor, and reward crates for holiday rotations.
Questions
Everything you need to know
From pricing to platform support, here are the details creators ask us most.
Does this work for Spigot and Paper?
Yes. Pick Spigot/Paper and the generator targets the correct APIs for commands, events, and GUIs.
Can I adjust permissions and cooldowns?
Include them in your prompt. The generator wires permissions, cooldown timers, and feedback messages automatically.
What do I receive after generation?
You get the compiled plugin JAR plus all source code, so you can review or extend it anytime.
How long does a plugin take to build?
Most generations finish in a few minutes. Simple prompts are often ready in under a minute.
Ready in minutes
Start building your next mod now
Draft a prompt, preview the code, and ship it to your players today. No setup. No IDE. Just results.