Every build, what changed.
Loom updates itself quietly in the background. Here is what shipped, in plain English, going back to the very first build.
- v0.1.56LATEST
RELEASED · May 30, 2026
Privacy-conscious usage insights.
- IMPROVED
Loom now records anonymous usage insights - such as launches, sign-ins, and your general region - to help us prioritize launcher improvements. These are tied to a random install ID, never your account or personal information.
- IMPROVED
- v0.1.55
RELEASED · May 29, 2026
- FIX
Fixed a sign-in issue where Loom could occasionally show you as logged out after restarting.
- FIX
- v0.1.54
RELEASED · May 24, 2026
Loom has its own launcher services.
- NEW
Launcher services now run through Loom's dedicated service, giving parties, world sync, and launcher-owned data a clearer home.
- IMPROVED
Player Games sign-in and Creator Hub mod library access still work, while critical launcher flows no longer depend on the old app endpoints.
- IMPROVED
Behind-the-scenes release plumbing is cleaner, making future launcher updates easier to test and ship.
- NEW
- v0.1.53
RELEASED · May 24, 2026
Parties work on upgraded installs.
- FIX
Fixed party creation for existing installs that had an older local database shape.
- FIX
- v0.1.52
RELEASED · May 24, 2026
Play together with parties.
- NEW
Create a party, invite other players, and keep everyone pointed at the same shared setup.
- NEW
Party leaders can package an instance and make it available for members to sync.
- NEW
Parties include realtime presence, chat, and shared logs for coordinating test sessions.
- NEW
- v0.1.51
RELEASED · May 23, 2026
Meet Loop - your in-launcher testing companion.
- NEW
Loop is a built-in AI assistant for testing your generated mods. Open it from the woven orb in the bottom-right, scope it to one of your instances, and ask it to inspect or edit files.
- NEW
Tool calls are sandboxed to the chosen folder and gated by per-call approval. Read-only tools can be set to always allow; mutating tools always ask before running.
- NEW
Markdown rendering, an auto-growing input box, and a permissions UI for managing tool access from one place.
- NEW
- v0.1.49
RELEASED · May 22, 2026
Launch straight into your favorite world.
- NEW
Instance drawer shows a worlds panel - pick a saved world and Loom boots Minecraft right into it instead of stopping at the title screen.
- NEW
The local API can list worlds and launch directly into a selected save for scripted single-player testing.
- NEW
- v0.1.48
RELEASED · May 21, 2026
Drive Loom from the command line.
- NEW
A local-only HTTP and event-stream API mirrors launcher commands for creating profiles, attaching mods, launching Minecraft, and streaming logs.
- NEW
- v0.1.47
RELEASED · May 17, 2026
- IMPROVED
Mod library now hides Minecraft Bedrock mods. Loom runs Java Edition for now, so Bedrock-only entries were just noise.
- IMPROVED
- v0.1.46
RELEASED · May 17, 2026
Friendlier handling of network hiccups.
- FIX
Launch no longer blocks when a world-lease check hits a transient network error.
- FIX
- v0.1.45
RELEASED · May 9, 2026
Stay signed in.
- IMPROVED
Player Games tokens refresh silently in the background instead of forcing you to sign in again every time you open Loom.
- IMPROVED
- v0.1.44
RELEASED · May 8, 2026
- FIX
Your library shows the correct version for each mod instead of showing v1 for everything.
- FIX
- v0.1.43
RELEASED · May 6, 2026
Atelier Twilight - a full UI redesign.
- NEW
Loom moves to the new Atelier Twilight aesthetic: warmer surfaces, softer typography, calmer status chrome.
- NEW
- v0.1.42
RELEASED · May 3, 2026
- FIX
Aligned the Cloud Sync toggle in Settings.
- FIX
- v0.1.41
RELEASED · May 3, 2026
Your saves follow you across machines.
- NEW
Cloud sync for Minecraft worlds. Sign in on any device and your saves are right there, with conflict resolution if two machines write at once.
- NEW
- v0.1.39
RELEASED · May 2, 2026
- FIX
Profile mod controls behave correctly when enabling, disabling, and removing mods.
- FIX
- v0.1.38
RELEASED · May 2, 2026
- NEW
Browse the mods installed in any of your existing Minecraft instances right from the library.
- NEW
- v0.1.37
RELEASED · May 2, 2026
- FIX
Mod artifact versions stay in sync with the latest Creator Hub build.
- FIX
- v0.1.35
RELEASED · April 27, 2026
- NEW
Loader-specific launch profiles for Fabric, NeoForge, Paper, and Spigot.
- NEW
- v0.1.34
RELEASED · April 27, 2026
- NEW
Launch profiles for vanilla Minecraft alongside modded ones.
- NEW
- v0.1.33
RELEASED · April 26, 2026
- NEW
Loom prompts you to update at startup when a new build is available.
- NEW
- v0.1.32
RELEASED · April 25, 2026
- FIX
Test servers no longer get stuck on a stale port between runs.
- FIX
- v0.1.31
RELEASED · April 25, 2026
- NEW
Attach Loom's console to a running Paper server for one-click log inspection.
- NEW
- v0.1.30
RELEASED · April 25, 2026
- IMPROVED
Launch is blocked while a mod fix iteration is running, so you cannot accidentally start the game with half-applied changes.
- IMPROVED
- v0.1.29
RELEASED · April 25, 2026
- IMPROVED
Minecraft sessions refresh before every launch so expired tokens never break play.
- IMPROVED
- v0.1.28
RELEASED · April 25, 2026
Self-healing mods.
- NEW
Auto-detect mod crashes and offer one-click regeneration. Loom captures the failure, sends it to Creator Hub, and gives you the fixed build to install when it is ready.
- NEW
- v0.1.27
RELEASED · April 25, 2026
- IMPROVED
Clearer messaging while downloading the Java runtime on first launch.
- IMPROVED
- v0.1.26
RELEASED · April 24, 2026
- NEW
Java 25 runtime support.
- NEW
- v0.1.25
RELEASED · April 24, 2026
- IMPROVED
Loom now reports crashes and errors so the team can act on issues you hit in the wild.
- IMPROVED
- v0.1.23
RELEASED · April 24, 2026
Friendlier first-launch experience.
- NEW
Preflight checks plus plain-English launch errors for non-technical users.
- FIX
Mod library filtered to Minecraft so you do not see mods that do not apply to your install.
- NEW
- v0.1.22
RELEASED · April 16, 2026
- NEW
Click the launch status badge to open a verbose log panel.
- NEW
- v0.1.21
RELEASED · April 16, 2026
- IMPROVED
Offline account creation is always available, even when signed in to Microsoft.
- IMPROVED
- v0.1.20
RELEASED · April 15, 2026
- IMPROVED
Creator Hub links inside Loom default to https://www.player.games.
- IMPROVED
- v0.1.19
RELEASED · April 14, 2026
- IMPROVED
Loom remembers your JRE install state across launches so you do not re-download the runtime each time.
- IMPROVED
- v0.1.18
RELEASED · April 13, 2026
Signed Windows builds.
- NEW
The Windows installer is now code-signed via Azure Trusted Signing. No more SmartScreen warnings on first run.
- NEW
- v0.1.3
RELEASED · April 12, 2026
- FIX
Case-sensitive error matcher on the staging channel.
- FIX
- v0.1.2
RELEASED · April 12, 2026
- NEW
Loom now displays its current version dynamically and the staging-channel UX is in place.
- NEW
- v0.1.1
RELEASED · April 12, 2026
- NEW
Staging and stable update channels with post-release validation.
- NEW
- v0.1.0
RELEASED · April 12, 2026
The first Loom release.
- NEW
Sign in with Microsoft and your Player Games account.
- NEW
Mod library populated automatically from Creator Hub - one-click install, no file copying.
- NEW
Built-in Java runtime management with Adoptium auto-download.
- NEW
One-click play for both vanilla and modded Minecraft.
- NEW
Server plugin testing with Paper and Spigot, including a server console panel at the bottom of the window.
- NEW
Log viewer, disk management, and cross-platform auto-updater.
- NEW