
PALWORLD SERVER HOSTING · BRING YOUR OWN HARDWARE
Palworld server hosting, minus the 3am restarts.
Palworld's dedicated server is famously memory-hungry, and the community fix is simple: restart it before it falls over. Rent a 16 GB box at cost and let Warp, our AI server admin, install it, tune it, and do the restarting so nobody has to.
Recommended RAM
16 GB8 GB min
Typical VPS cost
$15-30/mo
Setup
One sentence
Terminal skills
None
What hosting actually costs.
Palworld plans at managed hosts typically run $20 to $40 a month for the memory the server actually wants. A 16 GB VPS rents for $15 to $30 at cost. The gap was the sysadmin work, and the sysadmin work is now a chat box.
Honest math: a four-player co-op world runs fine on 8 GB, and budget hosts price that tier competitively. Self-hosting wins at 16 GB and above, and whenever you care about the server staying healthy for weeks.
THE USUAL WAY
Managed Palworld host
- $20-40/mo for a 16 GB plan
- Restart schedules cost extra or don't exist
- Settings buried in a panel form
- Slot pricing on some plans
SELF-HOSTED
Your VPS + Warp
- 16 GB box typically $15-30/mo at cost
- $15/mo flat for the AI admin
- Scheduled restarts in one sentence
- Every settings option by asking
Meet Warp, your server admin.
Warp installs the Palworld dedicated server with SteamCMD, edits PalWorldSettings.ini in plain language, and sets up the scheduled restarts and backups that keep long-running worlds healthy. Ask for rates, difficulty, or player caps and it makes the change.
- Install the Palworld dedicated server with SteamCMD
- Tune rates, difficulty, and player caps
- Schedule the restarts that tame memory creep
- Back up worlds automatically
- Update the server when patches land
- Diagnose lag and memory pressure
You
set up a palworld server for my friends
Warp
Installed SteamCMD and the Palworld dedicated server, set a server name and password, and started it in a screen session. Port 8211 is listening.
You
double catch rates and exp, cap it at 16 players
Warp
Set PalCaptureRate and ExpRate to 2 and ServerPlayerMaxNum to 16 in PalWorldSettings.ini, then restarted.
You
it gets laggy after a day or two
Warp
That's the known memory creep. I scheduled a nightly 5:00 restart with a world backup first; memory resets every morning.
What to rent for Palworld.
Palworld runs best with more memory than you would guess. Usage climbs the longer the server stays up, so headroom plus scheduled restarts is the recipe for a smooth world. Any provider works: pick one, rent the box, and Warp takes it from there.
Memory
16 GB
8 GB works for a few friends with regular restarts; 16 GB is the comfortable baseline.
CPU
4 vCPU
Keeps the world simulation smooth as bases grow.
Storage
40 GB SSD
The install plus rolling world backups.
Region
Near your group
Co-op feels best under 60 ms.
Three fields, then just ask.
You bring the machine. Warp brings the expertise. Nothing to install on your side, and no terminal to learn.
Rent a VPS anywhere
Any provider, any region. You get an IP, a username, and a password or SSH key by email.
Connect it to Warp
Paste those credentials once. Warp verifies the box and pins its host key. Credentials are encrypted at rest.
Ask for your Palworld server
Describe what you want in your own words. Warp installs it, configures it, and reports back.
“Restart the server every night at 5am”
“Set catch rate to 2x”
“Update Palworld and bring the world back”
Plain language in, running server out
Flat rate. No per-gigabyte games.
One flat subscription per environment. You pay your VPS provider directly for the hardware, at their price, and you pay us for the agent that runs it. That is the whole model. No resource markup, no surprise overages.
- Bring your own VPS from any provider
- Up to 3 environments per account
- Fair use, no per-command metering
- Cancel anytime from billing
PER ENVIRONMENT
One environment is one machine you own, managed by the agent in plain language. The VPS itself is billed by your provider, separately and at cost.
Start your serverFair use applies · not a coding agent
Asked before renting.
How much RAM does a Palworld server need?
The published minimum is 8 GB, and real-world usage climbs past that the longer the server runs. 16 GB is the comfortable baseline, with 32 GB for large always-on communities. Scheduled restarts keep any size healthy.
Why does my Palworld server get slow, and what fixes it?
The dedicated server's memory usage creeps up over time, and performance sags once the box runs out of headroom. The reliable fix is a scheduled restart. Warp sets one up with a world backup beforehand, so the fix never costs you progress.
How much does Palworld server hosting cost?
Managed hosting typically runs $20 to $40 a month for a 16 GB plan. Self-hosted, the same box is $15 to $30 at cost plus $15 flat for Warp. The economics improve as your world and player count grow.
Can I change catch rates, XP, and difficulty?
Yes. Every option in PalWorldSettings.ini is fair game: rates, difficulty presets, day-night speed, player caps, PvP. Ask in plain language and Warp edits the file and restarts.
How many players can join a dedicated server?
Dedicated servers support up to 32 players, and you can set any lower cap you like. Co-op sessions without a dedicated server are limited to 4, which is why groups graduate to one.
Does the server stay updated when Palworld patches?
Updates run when you say so. Tell Warp to update and it backs up the world, pulls the new build with SteamCMD, and restarts. Pinning to a version until your group is ready also works.
Warp runs Palworld. And the rest of the library.
One environment runs whatever its machine can hold. These are the servers people set up most, each with its own honest cost breakdown.
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IF IT RUNS ON LINUX, ASK
Meet WarpSTOP RENTING RAM
Your Palworld server, on your terms.
Rent a box, connect it once, and run your server the way you would ask a person to.